Course curriculum

  • 1

    Introduction to the Course

  • 2

    Project Overview

  • 3

    Zbrush Introduction and Preferences

    • Zbrush Preferences
    • Hotkeys and Lightbox
    • Zbrush Viewport
  • 4

    Foundational Tools Within Zbrush

  • 5

    Zbrush for Sculpting

    • Head Foundation
    • Head Foundation Cont'd
    • Sculpting Eyes
    • Sculpting the Nose
    • Sculpting the Mouth
    • Sculpting Ears
    • Sculpting Horns FREE PREVIEW
    • ZModeling the Wood
    • Live Booleans
    • Appending Subtools
    • Horn Cleanup
    • Blocking in the Rope
    • Candle Creation
  • 6

    Production Ready Sculpt

  • 7

    Prepping for Export

  • 8

    Retopology in Maya

  • 9

    UV Generation

  • 10

    Baking and Map Creation

    • Intro to Baking
    • Xnormal
    • UV Snapshot
    • Map Creation
  • 11

    Texturing

    • Substance Painter
    • Project Settings
    • Importing Texture Sets
    • Baking Maps
    • Wood Texturing
    • Default Materials
    • Skin Texturing
    • Substance Timelapse
    • Exporting
  • 12

    Unity

    • Project Settings
    • UI Overview and Layout
    • Importing Assets
    • Material Creation
    • Importing Textures
    • Conclusion
  • 13

    Marmoset

    • Marmoset Intro
    • Importing Assets
    • Material Creation
    • Lighting Settings
    • Camera Settings
    • Render Settings
    • Material Separation